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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "BitmapFont",
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"class": "TextureFont",
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"language": "GDScript",
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"path": "res://addons/texture_fonts/Classes/TextureFont.gd"
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} ]
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_global_script_class_icons={
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"TextureFont": "res://addons/texture_fonts/Assets/TextureFont.svg"
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}
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[application]
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config/name="Texture Fonts"
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run/main_scene="res://examples/example_showcase.tscn"
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config/icon="res://icon.png"
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[display]
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window/size/width=1048
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window/size/height=628
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[editor_plugins]
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enabled=PoolStringArray( "res://addons/texture_fonts/plugin.cfg" )
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[physics]
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common/enable_pause_aware_picking=true
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