2024-01-18 15:31:40 -08:00
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extends CanvasLayer
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var mainScene
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2024-01-18 11:52:02 -08:00
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# Called when the node enters the scene tree for the first time.
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func _ready():
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#$CenterContainer/VBoxContainer/Button05.button_up.connect( _on_quit )
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#$CenterContainer/VBoxContainer/Button01.button_up.connect( _on_play )
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_quit():
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get_tree().quit()
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2024-01-18 18:19:13 -08:00
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func _on_play_lv0():
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get_tree().change_scene_to_file( "res://scenes/main.tscn" )
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func _on_play_lv1():
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get_tree().change_scene_to_file( "res://scenes/main1.tscn" )
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#$".".hide()
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#var w = get_node("/root/World");
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#
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#if !w:
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#get_tree().change_scene_to_file( "res://scenes/main.tscn" )
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#else:
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#w.load_level()
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#w.player_spawn()
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#w.show()
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2024-01-18 11:52:02 -08:00
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