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extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready():
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#$CenterContainer/VBoxContainer/Button05.button_up.connect( _on_quit )
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#$CenterContainer/VBoxContainer/Button01.button_up.connect( _on_play )
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_quit():
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get_tree().quit()
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func load_start_menu():
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get_tree().change_scene_to_file("res://scenes/UI/Start.tscn")
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