Kept goiong, but not quite happy.
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[gd_scene load_steps=3 format=3 uid="uid://cuefds30ddne1"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hfyn"]
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[sub_resource type="QuadMesh" id="QuadMesh_qcjog"]
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[node name="Platform_00" type="StaticBody2D"]
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collision_layer = 2
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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scale = Vector2(4, 1)
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shape = SubResource("RectangleShape2D_7hfyn")
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[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
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scale = Vector2(60, 20)
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mesh = SubResource("QuadMesh_qcjog")
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