Changed the way the fades work, and brought back in the Player

This commit is contained in:
2024-01-22 17:00:30 -08:00
parent 630670d5b1
commit bde3cc5976
14 changed files with 626 additions and 36 deletions
+18 -1
View File
@@ -11,11 +11,28 @@ config_version=5
[application]
config/name="pDash v0.2"
run/main_scene="res://scenes/Main.tscn"
run/main_scene="res://scenes/ui/Splash.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
PDash="*res://scripts/PDash.gd"
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[input]
jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
debug={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":126,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}