initialized levels and players on the loading function.

This commit is contained in:
2024-01-23 09:29:14 -08:00
parent bde3cc5976
commit d4e97136b3
2 changed files with 6 additions and 2 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ var lvl_paths: Array[String] = [
const STARTING_LIVES: int = 3
## Preferences
var show_splash: bool = false
var show_splash: bool = false
func fade( type: String , t: float ):
var fade = load("res://scenes/ui/fade.tscn").instantiate();