Files
pDash/scripts/Splash.gd
T

13 lines
292 B
GDScript

extends CanvasLayer
@export var res: Resource
func _ready():
if PDash.show_splash:
await $AnimationPlayer.animation_finished
get_tree().change_scene_to_packed( res )
#queue_free()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass