Files
pDash/scripts/tools/fade.gd
T

20 lines
462 B
GDScript

extends ColorRect
@export var type: int = 0
@export var speed: float = 1
# Called when the node enters the scene tree for the first time.
func _ready():
if type == 0:
$AnimationPlayer.play("fade_in")
elif type == 1:
$AnimationPlayer.play("fade_out")
$AnimationPlayer.speed_scale = speed
await $AnimationPlayer.animation_finished
queue_free()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass