Changed folder_path to use fsName instead of absoluteURI in the buildRenderPipeline function
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@@ -593,7 +593,7 @@
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while(rqCompOMCollect.length < wallTemplates.length){
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rqCompOMCollect.add()
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}
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var folder_path = Folder.decode(folderOutput.absoluteURI);
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var folder_path = Folder.decode(folderOutput.fsName);
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for(var i = 0; i<rqCompOMCollect.length; i++){
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var om = rqComp.outputModule(i+1);
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var templateName = wallTemplates[i];
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