Changed folder_path to use fsName instead of absoluteURI in the buildRenderPipeline function
This commit is contained in:
@@ -593,7 +593,7 @@
|
|||||||
while(rqCompOMCollect.length < wallTemplates.length){
|
while(rqCompOMCollect.length < wallTemplates.length){
|
||||||
rqCompOMCollect.add()
|
rqCompOMCollect.add()
|
||||||
}
|
}
|
||||||
var folder_path = Folder.decode(folderOutput.absoluteURI);
|
var folder_path = Folder.decode(folderOutput.fsName);
|
||||||
for(var i = 0; i<rqCompOMCollect.length; i++){
|
for(var i = 0; i<rqCompOMCollect.length; i++){
|
||||||
var om = rqComp.outputModule(i+1);
|
var om = rqComp.outputModule(i+1);
|
||||||
var templateName = wallTemplates[i];
|
var templateName = wallTemplates[i];
|
||||||
|
|||||||
Reference in New Issue
Block a user